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Jason Lowengrub

UX & Product Design Leader | Human-Centered Design | AI Product Experience
631.495.3155 jasonlowengrub@gmail.com Falls Church, VA / Washington, DC Metro linkedin.com/in/jasonlowengrub
Jason Lowengrub
Profile

UX and Product Design leader with 20+ years of experience spanning user experience, product strategy, project management, and front-end development. I lead multidisciplinary teams and complex initiatives from discovery through research, prototyping, validation, design systems, and implementation. I combine hands-on design expertise with strategic leadership across enterprise, government, healthcare, finance, legal, and AI-enabled products — where usability, accuracy, transparency, and human oversight are critical.

Work Experience
Director, UX & Human-Centered Design
Computer Enterprises, Inc. (CEI) — Washington, D.C.
12/2018 — Present
  • Lead UX and Human-Centered Design across digital consulting engagements, managing and mentoring UX designers, researchers, and visual designers while partnering with product, engineering, business, and client leadership.
  • Lead end-to-end product design from discovery and problem definition through research, concept development, prototyping, usability testing, high-fidelity design, design systems, and implementation support.
  • Establish product KPIs and baseline measures across adoption, registration, engagement, and customer satisfaction; on a healthcare payment portal, the redesign delivered a 35% reduction in checkout time, 3% annual revenue growth, and a 42% reduction in customer-support workforce cost.
  • Conduct mixed-method research at scale, including stakeholder interviews, workflow analysis, and an incentivized 15-question survey sent to 1,000+ customers to shape feature prioritization and the product backlog.
  • Translate research, business requirements, user needs, and technical constraints into product strategy, prioritized features, roadmaps, and actionable development backlogs.
  • Champion rapid experimentation through sketching, wireframing, interactive prototypes, and iterative user feedback, helping teams validate assumptions before significant engineering investment.
  • Create and evolve scalable design systems and reusable interaction patterns that improve consistency and accelerate product development across complex applications.

Selected Impact & Product Work

  • Led UX for the ground-up rebuild of a finance account planning and forecasting platform, from a four-week discovery (personas, stakeholder interviews, heuristic evaluation, journey maps, wireframes, backlog) through an eight-week implementation, then led design on post-launch enhancements including Pricing Scenarios, a Client P&L Report, bulk net revenue updates, and guardrail management.
  • Modernized five siloed desktop applications into a single centralized web platform for a licensing organization, helping shift delivery from roughly one annual release to a two-week agile release cadence.
  • Redesigned a proprietary scanner-dependent Direct Store Delivery workflow used across 115 East Coast stores as a native Android experience, eliminating dependence on end-of-life hardware and enabling independent app and device rollouts.
  • Designed an end-to-end direct-to-consumer e-commerce experience that created a new sales channel and enabled the client to capture margin previously lost to third-party resellers.
  • Lead UX for AI-enabled enterprise workflows involving large document collections, structured extraction, review, analysis, and downstream decision-making, with emphasis on accuracy, auditability, transparency, and appropriate human oversight.
  • Design iterative run → evaluate → adjust workflows that help users and domain experts assess AI output quality, refine configurations, and improve results over time.
UX Designer / Product Owner / Team Lead
Attain — Tysons, VA
01/2016 — 12/2018

Code.gov — Office of Management and Budget / General Services Administration

  • Served as UX Designer, Product Owner, and Team Lead for Code.gov, helping define and deliver the federal platform supporting the U.S. government's open-source software initiative.
  • Led user research and discovery including stakeholder interviews, personas, journey mapping, affinity mapping, collaborative sketching, and prioritization.
  • Translated research into product requirements, user flows, wireframes, interactive prototypes, and high-fidelity designs while balancing user needs, federal requirements, technical constraints, and delivery priorities.
  • Partnered with government stakeholders and engineering teams to prioritize requirements and guide concepts from discovery through implementation.

EPA SDWIS Prime — U.S. Environmental Protection Agency

  • Led UX design and prototyping for modernization of the Safe Drinking Water Information System (SDWIS) Prime web application.
  • Created a high-fidelity interactive prototype that allowed stakeholders and users to experience proposed workflows before development.
  • Facilitated workshops and feedback sessions to validate concepts, identify usability issues, and refine workflows before significant development investment.

Core Expertise

Product Design Leadership UX Strategy Human-Centered Design Product Discovery User Research AI Product Experiences Information Architecture Interaction Design Journey Mapping Workshop Facilitation Rapid Prototyping Design Systems Roadmaps & Backlogs KPI/OKR Definition Stakeholder Management Figma Design/FigJam/Make

Education

Certified Practitioner of Human-Centered Design
LUMA Institute
02/2022
User Experience Design
General Assembly, Washington, D.C.
04/2014
Certification in Project Management
NYU School of Continuing Education, NY
08/2012
3D Character Animation
Animation Mentor
03/2010
Bachelor of Arts in Economics
Cornell University, Ithaca, NY
05/2003

Awards

PROMAX/BDA Gold Medal
E-Communications, 2011 Showtime Holiday Card
Emmy Award — Outstanding Achievement in Advanced Media Technology
2008, "The L Word in Second Life"

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